THE TUD PROJECT PAGE
Note
This is the old project page. Since tud is now on sourceforge this page isn't updated anymore.
Overview:
The game is developed under Linux with C++. Because of the project is quite old we didn't use the Standard C++ Library too much. This means:
STL almost not used. Iostream rarely used. Instead self written lists and streams.
The game is quite modular. Which should make porting easier (sound/graphics output/event input/network communication)
The best of all is that you can improve the game without modifying the source. Everything is done with configfiles (units,objects,levels... and soon the complete GUI)
Members of the project:
Jens Thiele (Maintainer, Graphics and Main Coding)
Erik Thiele (TCP/IP Module, GGI-Port?)
Sebastian Stark (ESD Sound)
Bjoern Augustsson (Porting to Solaris)
Petter Reinholdtsen (Porting to Irix, automake ;-), supplied a lot of patches)
Mark Soiseth (Documentation)
Charles (Providing Metaserver)
And you if you want to.
What you can do
Please help !
Tasks on sourceforge
Other tasks
- Make a GGI / DGA or SVGALIB interface implementation
- Construct new vehicles and objects (Just painting and editing configfiles)
- Create binary packages
- Port it to other platforms
- Write better docus
- Play it !!
- What you wanna do
How to start
Join the project
Jens Thiele
Last modified: Sun Feb 11 19:22:30 CET 2001